Modular Character for R. Ward new C++ course on YT or Udemy. 2 Weeks project that go bit extended due personal issues. All forgiven. :)
25k tris.
2k and 4k maps. 2 texture set for body and 1 per each peace of outfit.
Character consists from 5 Modular pieces. Head, Torso, Legs, Feet and Hands. All occulated faces removable. mesh is sliced and hand tweaked to match vert normal's on overlapping vertices on the body. Additionally i have produced gloves, boots, shirt, pants and hair as attachments. Rigged/Skinned and ready for Game. Mesh is conformed to UE4 mannequin.
Reuben Ward C++ Tutorial Character by Zoran Lakic